Ten different personalities you can meet in an escape room
It's incredible how people truly transform when they're under intense stress. So, when a group of friends - or even just acquaintances - are locked in an escape room, the characters that emerge can surprise even those who boast the highest levels of self-awareness.

These are the ten -strongest- personalities you will encounter in an escape room:
- The veterans: These are, of course, those with significant previous experience in similar games, and this is something you understand from the very first moment, either from the advice they give you, as they perceive the heavy sense of responsibility, or from the self-confidence they exude, even before entering the room, "shouting" from afar: "I came to help the team"!
- The hyper-analytical players or - according to our English friends, the «bloody analytical players: They are the ones who want to win at all costs every time, that's why they "blow up" the game master with questions, not only before the game starts but also during it. They make sure to collect every possible piece of information and get irritated when they feel that something is missing! In reality, these players usually make more noise than they help their team in deciphering the clues, while they constantly complain that the help the game master gives them is not enough!
- 3. The Time Maniacs: They make sure to keep you informed about every minute that passes from the first moment you enter the room until the last. You usually find them under or opposite the clock - stopwatch, so that they don't lose touch with time. Of course, these are also the types that stress you out the most, obviously because they don't stop reminding you that time passes and ends. However, useful and necessary, but only to a certain extent!
- The Entertainers: They are the players who probably joined the group by chance, and that's because they almost always say yes to every new challenge and adventure. They participate in the game - and often dynamically - but in the wrong way because they are unable to concentrate on their mission. In fact, their favorite habit is to give random answers to the puzzles, clearly showing that they have not understood the philosophy behind an escape room. But they are having a good time and it shows! Therefore, the only sure thing is that - especially if you don't take things too seriously - you will have fun with them from beginning to end.
- Last minute heroes: These players enter an escape room just to experience the glory of victory. It doesn't matter how much they have helped their team win throughout the game. What matters is that they are at the last moment, in the right spot, letting the team do all the hard work and at the end they can shout that they won and brought victory! They are usually far away in the room or are in places that don't show interest and as soon as they realize that the team is five minutes away from solving the puzzle, they approach, grab the lock - or the respective item - and wait for the others to cheer them on!
- The Disobedient: Here we find the most difficult category of players. Those who almost always cause a headache for the game master of their room. They search in places where they have been made clear, straight from the beginning, that they should not search. They move furniture, hang things from the walls, use excessive force when manipulating the objects in the room until they hear something break and generally destroy everything they find in their path. Of course, at the end of the test, they always "duck" when the damage they caused is realized.
- The leaders. Their voices are the ones that drown out any other voice in the room. They usually move in the center, so they can control your every move. However, they always get in front of you every time you approach an element, interrupt you, get stuck in what they have in mind and hardly recognize your right to take the initiative. In fact, they go crazy with their joy of sharing responsibilities, to such an extent that they keep everyone busy with something, from beginning to end. If you generally consider yourself versatile and low-profile, accept the test of being locked in the same room with such a guy. Otherwise, you won't see the time to escape!
- The administrators: They are the ones who manage various types of information with precision and consistency: From the group's time and how it will be distributed correctly, so that it is not wasted pointlessly, to the locks you have left to try, the keys you still have to find or the possible numerical combinations - and how many there are each time in total - that could lead you to the correct code. The most likely scenario is that these guys have also made the phone or online reservation of the room. Freaks control from the moment the idea of visiting an escape room was born until the end.
- The Persistent: They may have checked a particular spot in the room for clues, found absolutely nothing, and yet continue to return to the same spot again and again, until they are convinced that there is no “hidden treasure.” These are the players who waste their time and do not communicate with the rest of the group, in their attempt to satisfy their compulsive and persistent instincts. They simply do not know when it is time to stop and move on. And this is something they carry outside the escape room.
- The Silent Observers: You find them in almost every group. They are the ones who show that they have not understood where they are, what is going on with the game or what they need to do to help their group escape. They did not lock themselves in the room for glory, nor to gain the reward, sympathy or interest of the others and in fact not even to escape. As for how they ended up there? The most likely scenario is that they found themselves there by chance because of the company.
